A gamer meetup fit for a king

Over the weekend, our colleagues Lucas, Jens, and Jörg made their way to the beautiful Frankfurt am Main. The bustling German city played host to 70 dedicated fans of our successful game Empire: Four Kingdoms, and we didn’t want to miss out on this great chance to meet our fans and hear their helpful feedback.  We’re always grateful for any praise or criticism regarding our new updates or support team because these show us where we can make our game even better. Read more

Queerness welcome

This year’s Hamburg Pride Week is in full swing and yet before the final three-day-long showdown takes place at the Binnenalster lake,  Goodgame Studios has entered the gig. Together with gamecity:Hamburg and a few other gaming companies, we discussed the topic of LGBT in the gaming industry. The event was organized as  a pub crawl along Hamburg’s hip LGBT hotspot Lange Reihe.
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Agile Unlimited visits Goodgame Studios

At the start of the year, Goodgame Studios put a new studio structure in place that lets us produce great games for our fans even faster and more efficiently. To ensure that we deliver high quality results and that production runs as efficiently as possible, we have looked to agile methodology. Agile is a modern approach and mindset for implementing projects, and it’s especially well-suited to our needs as a fast-growing company in a dynamic industry. An expert who could show us the ropes when it comes to agile methods is Nadine Haertel. We’re very pleased that we were able to welcome her to our café at West End Village. More than 70 participants attended her enlightening presentation and subsequent workshop, which participants could sign up for in advance via XINGRead more

Games, fun, and entertainment at the GOOD Family Summer Party

We value not only our employees, but also their families. That’s why our feelgood team invited every Goodgame family to our GOOD Family Summer Party on Thursday evening. This wasn’t the first time we’ve hosted a family-friendly event like this. In December last year, we hosted the GOOD Family Advent to the joy of many of our colleagues, their partners, and their little ones. However, since Santa Claus in July might cause a bit of confusion, this time the more than 100 guests – including many children – enjoyed an evening of summertime entertainment. Read more

Continuity, focus, perspective: new logo for Goodgame Studios

As you’ve already read in many of our blog posts, this year we’ve kicked off and implemented lots of structural changes at Goodgame Studios! A key element of this are our new studios, which will develop many innovative games in the future. And now we bring you the next big news! We’ve spent the last two months developing a new logo for Goodgame Studios, which helps us present the company’s development visible externally! Read more