Have you ever had an idea that would make the perfect game title but you never quite knew how to go bring it to a PC, console, or smartphone? Or were you astonished by a game you played and thought “Man, I’d love to be able to create something like this…”? If so, we have fantastic news for you. As a matter of fact, you don’t have to be an experienced game developer to create awesome games. Titles like Risk of Rain or To the Moon were created with free or pretty cheap tools which are fairly easy to get into.
Because we believe that there can never be enough great games, and because we also started small, in the next three episodes of GOOD Tips, we want to present three great tools to you and go into a little detail about their specifications. And who knows, maybe you’ll be running through our open doors with your awesome prototype some day! 😉
Back in the days when you’d actually feel pretty futuristic about owning one of those machines comparable to a typewriter with a screen, gamers were all over text-based adventures. Basically, you’d be given explanations of your environment and bits of story solely through text shown on your screen. By utilizing your keypad, you’d type different comments like “walk north” or “look at tree” to interact with the imaginary environment. The program would interpret your commands, sometimes leading to frustrating encounters when the parser wasn’t able to understand your intentions. Some people love this raw experience, though. Later, music or images were added to make the games more atmospheric, but the focus lay and still lies on typing text to advance.