Why ownership is essential to foster growth

We’ve come a long way since Goodgame Studios was founded just about 6 years ago, catering to millions of people all over the world with our games made, created, and maintained by our more than 1200 employees. Each one of them contributes to this success. To enable everyone to make use of their talent, we believe that it is important to offer everyone creative freedom and opportunities to take ownership of tasks and projects. Read more

GOOD Studios – Classic Studio in Big Farm fever

It’s been almost seven years since Goodgame Studios developed and launched its first game. Thanks to the big success of Goodgame Poker, more titles followed, like Gangster, Disco, Café, Fashion, and Shadow Kings – now all under the care of our Classic Studio. The team works hard to keep these games running as although there is no longer any new content developed for these classic Goodgame titles, the games continue to have a huge fan base of around 60 million players worldwide! The Classic Studio’s main project is our beloved farm game, Goodgame Big Farm, which has more than 40 million fans alone competing to build up the biggest and most beautiful farm. We sat down with Dennis, the product owner, to ask him about the studio and his work leading the production of Big Farm.
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Why women are vital to the gaming industry

These days, more and more women are choosing a career in the gaming industry.  Compared to industry standards, Goodgame Studios stands at the forefront of equality with a workforce that’s a good 30% female. Since we focus on data and facts when making decisions, it’s only logical that we try to remain as objective as possible when selecting our talented employees. Software developers like Anika prove that it’s been a long time since the gaming industry and software development were a man’s world. As a member of our recently announced 4th Floor studio, she uses Unreal Engine to work on Goodgame Studios’ first client-based title for PC. Read more

Three years of a mobile medieval world – Happy Birthday, Empire: Four Kingdoms!

Our mobile strategy title Empire: Four Kingdoms, lovingly known as “E4K” by us Goodgamers, is three years old! This is definitely a great reason to throw a party befitting of the occasion! Together with their colleagues who develop the Goodgame Empire browser version, the team enjoyed a delicious banquet. An abundance of hearty dishes were laid out, and the “knights-in-training” could even try out real swords and armor! Read more

GOOD Teams: For Technical Integration, It’s All About Automation

Whoever thinks that development teams are a boring bunch with a dry job has not yet met our Technical Integration Team. In their own words, they are “the most fun team at Goodgame Studios” and, judging from the meeting that brought about this blog post, this is tough to argue against. When asked to explain what it is they do by someone without any programming knowledge or talent (i.e. me), they come up with all sorts of metaphors and images, such as putting up a series of advertisement posters where they provide the glue. Read more

GOOD TEAMS – OFF TO CREATIVE HEIGHTS WITH CORPORATE BRANDING & CONCEPT

It is no surprise that a gaming company like Goodgame Studios employs many artists with a variety of specializations. Many of them design the figures and landscapes in the games and are responsible for giving each game its own individual personality. Less well known is that the company itself is also given a unique identity in terms of visual representation. Taking care of this we have a whole team known as Corporate Branding and Concepts. It is their mission to turn ideas into creative concepts and printed and manufactured products in order to create a corporate image for Goodgame Studios. “We’re like an advertising agency, but positioned within the company,” explain the designers. Read more